
It had its own killer theme song sung by Mýa, for starters, and featured Willem Dafoe in the role of the story's principal antagonist.

Released during EA's tenure with the Bond license, Everything or Nothing was a third-person shooter that told its own completely unique Bond story, featuring the return of beloved characters from the series' past, as well as the likeness of Pierce Brosnan and other A-list talents.īrosnan was unfortunate not to receive a sequel worthy of his debut Bond flick, GoldenEye, during his time as 007, but Everything or Nothing comes mightily close. "With all of that out of the way, I'm proud to start the release of with the same phrase I would start each of our tests with:Even though GoldenEye 007 is widely considered to be the best James Bond game ever released, James Bond 007: Everything or Nothingis secretly better. We look forward to finally playing with the community and getting their thoughts on all of our hard work.

"There is more work to be done, and will no doubt be more unseen hurdles, but with 5.0 I am confident we're starting things on the right foot. 5.0 is here and I could not be prouder of all the people who came together and put aside their differences to make it happen.

"After tens of thousands of man hours and many unforeseen hurdles to overcome, we did it. "Somewhere along the way to that objective, however, I realized that there was no way this team was going to settle for anything less than the biggest release this project has seen, and I knew we could get there."

"I was aiming for a quick content patch to fix some long standing issues and stir up some interest in the game again," says E.S.
